IRC bouncer
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Causal Agent 11f941bc4c
Request NAMES on sync by default
5 hours ago
rc.d Set up /var/run/calico and /usr/local/etc/pounce 1 week ago
.gitignore Revert "Test getopt_config" 3 days ago Assume LibreSSL from brew on Darwin 1 week ago
LICENSE Change license to GPLv3 1 week ago Use -l:filename in 1 week ago
Makefile Revert "Test getopt_config" 3 days ago
README.7 Add capsicum note to README 4 days ago
bounce.c Request NAMES on sync by default 5 hours ago
bounce.h Request NAMES on sync by default 5 hours ago
calico.1 Document calico service configuration 1 week ago
client.c Add concept of passive clients 10 hours ago
compat.h Fix compat.h for #defined strlcpy 1 week ago
config.c Revert "Test getopt_config" 3 days ago
dispatch.c Declare more missing functions and deal with lack of SO_NOSIGPIPE 1 week ago
local.c Rename listen to local 4 days ago
pounce.1 Request NAMES on sync by default 5 hours ago
ring.c Save and load full struct timeval 12 hours ago
server.c Change license to GPLv3 1 week ago
state.c Request NAMES on sync by default 5 hours ago


README(7)          FreeBSD Miscellaneous Information Manual          README(7)

     pounce – IRC pouncer :3

     pounce is a multi-client, TLS-only IRC bouncer.  It takes a simple
     approach, using a multiple-consumer ring buffer and the IRCv3.2
     server-time extension to communicate with clients.

     pounce requires LibreSSL (-ltls) and targets FreeBSD.  It can also be
     built on Darwin or GNU/Linux by copying the appropriate file to
     and modifying as needed.  On FreeBSD, processes are sandboxed with
     capsicum(4).  On other systems, who knows what might happen?

     As a former znc(1) user, I was dissatisfied with the multi-client
     experience it offered.  I wanted to connect from both my laptop and my
     phone and have full chat history on both.  With znc(1), my options were
     either having both clients spammed with redundant history every time they
     connect, or having one client consume the buffer and the other get no
     history at all.

     With a multiple-consumer ring buffer, each client has its own place in
     the history and can be brought up to date independently.  Additionally,
     by expecting clients to implement the server-time extension, all events
     can be accurately replayed, rather than being limited to messages.

     bounce.h    declarations and common functions
     bounce.c    configuration and event loop
     local.c     local server binding
     server.c    remote server connection
     client.c    remote client connections
     state.c     state shared between clients
     ring.c      buffer between server and clients
     config.c    getopt_long(3)-integrated configuration parsing
     dispatch.c  SNI socket dispatch
     compat.h    compatibility with lesser operating systems
     rc.d/       FreeBSD rc(8) scripts

     calico(1), pounce(1)

Causal Agency                  November 10, 2019                 Causal Agency