IRC bouncer
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Causal Agent db3433432b
Refactor filterUserhostInNames
1 hour ago
rc.d Set up /var/run/calico and /usr/local/etc/pounce 1 week ago
.gitignore Revert "Test getopt_config" 1 day ago Assume LibreSSL from brew on Darwin 1 week ago
LICENSE Change license to GPLv3 1 week ago Use -l:filename in 6 days ago
Makefile Revert "Test getopt_config" 1 day ago
README.7 Add capsicum note to README 2 days ago
bounce.c Rename listen to local 3 days ago
bounce.h Filter userhost-in-names 2 days ago
calico.1 Document calico service configuration 6 days ago
client.c Refactor filterUserhostInNames 1 hour ago
compat.h Fix compat.h for #defined strlcpy 6 days ago
config.c Revert "Test getopt_config" 1 day ago
dispatch.c Declare more missing functions and deal with lack of SO_NOSIGPIPE 1 week ago
local.c Rename listen to local 3 days ago
pounce.1 Add userhost-in-names to manual 2 days ago
ring.c Change license to GPLv3 1 week ago
server.c Change license to GPLv3 1 week ago
state.c Filter invite-notify 2 days ago


README(7)          FreeBSD Miscellaneous Information Manual          README(7)

     pounce – IRC pouncer :3

     pounce is a multi-client, TLS-only IRC bouncer.  It takes a simple
     approach, using a multiple-consumer ring buffer and the IRCv3.2
     server-time extension to communicate with clients.

     pounce requires LibreSSL (-ltls) and targets FreeBSD.  It can also be
     built on Darwin or GNU/Linux by copying the appropriate file to
     and modifying as needed.  On FreeBSD, processes are sandboxed with
     capsicum(4).  On other systems, who knows what might happen?

     As a former znc(1) user, I was dissatisfied with the multi-client
     experience it offered.  I wanted to connect from both my laptop and my
     phone and have full chat history on both.  With znc(1), my options were
     either having both clients spammed with redundant history every time they
     connect, or having one client consume the buffer and the other get no
     history at all.

     With a multiple-consumer ring buffer, each client has its own place in
     the history and can be brought up to date independently.  Additionally,
     by expecting clients to implement the server-time extension, all events
     can be accurately replayed, rather than being limited to messages.

     bounce.h    declarations and common functions
     bounce.c    configuration and event loop
     local.c     local server binding
     server.c    remote server connection
     client.c    remote client connections
     state.c     state shared between clients
     ring.c      buffer between server and clients
     config.c    getopt_long(3)-integrated configuration parsing
     dispatch.c  SNI socket dispatch
     compat.h    compatibility with lesser operating systems
     rc.d/       FreeBSD rc(8) scripts

     calico(1), pounce(1)

Causal Agency                  November 10, 2019                 Causal Agency